

↑ The RGG version of the rules incorrectly adds the requirement "if he placed a follower on the road" here, even though there is no such stipulation in the body of the rules.↑ The RGG version of the rules incorrectly adds "if he placed a follower on the road" here, even though there is no such stipulation in the body of the rules.You may not move any ferries that are beyond the first ferry as seen from the tile. ↑ In other words, you may move the first ferry that you get to if following a road from the newly placed tile.Thus, if adding onto a road that ends at a lake without the wooden ferry connection, the ferry cannot be moved. ↑ The road must include a wooden ferry to allow movement of that ferry in this situation.This order of play provides a mechanism to add a follower to a road occupied by other followers, as seen in Example 2. ↑ This step (placement of the ferry) occurs whether or not a follower was placed.This expansion is playable with only a single tile, but it is best to play with all 6 tiles. In each mini, you will find a tile of the 7th mini expansion Crop Circles. If a road on which a builder has been placed is extended only through moving a ferry, the player may not perform a double turn. Thus, a road that is only beside a ferry lake only scores only 1 point per tile. Inns & CathedralsĪ ferry lake has nothing to do with an inn lake. The following notes clarify how The Ferries interact with a couple of major expansion. Final scoringĪt the end of the game, normal scoring for incomplete features applies. If the tile with the lake completes a feature after placing the ferry, the feature is scored as usual. Move ferries on other lakes (if placed tile extends a ferry road).

Place ferry (if new lake tile placed).The sequence of actions relating to lakes and ferries: Then, the player may move any further ferries that are allowed by the above rules. If a player places a tile with a lake on it, he or she first places the ferry on the new lake. More rules: A ferry may be moved only once per turn. How you place the ferry on the, just-placed, tile does not influence which ferries can be moved. Then RED can move ferry (1) and (2) and (3) since all ferries are the first on the road that has been made longer.

If the tile with the lake completes a feature after placing the ferry, the feature is scored as usual.Įxample 5: If RED places the tile, RED places a ferry on it. Ī road segment without a ferry on a lake is closed at this end. The ferry connects the ends of the road to form a continuous road. If he chooses to place a follower on a road, he must place the follower on one of the three or four road segments.Īfterward, the active player must take a ferry from the stock and link two of the road segments on the tile. When a player draws a tile with a lake, he or she plays it according to normal rules. The wooden ferries are kept available for use. The landscape tiles with lakes are mixed with the other landscape tiles. All the basic game rules still apply in addition to the expansion rules below. This expansion has been developed for the Carcassonne basic game. This results in new challenges for robbers. There ferries are operated, connecting some roads at times and other roads at other times. Some roads lead to small lakes around Carcassonne. It is the ultimate companion for everything Carcassonne.The Ferries (Mini #3) was originally released by Hans im Glück in 2012.
#BASIC CARCASSONNE RULES HOW TO#
Not only does this template have a great designed scoring sheet, but it also comes with a sheet of instructions showing how to work the score sheet for beginners of the game, Full Game Rules, and a separate sheet just for the game tiles. Then at the end of the game it makes it just as easy to add everyones score up to reveal the final victorious winner. Simply type in what you scored from completed cities, roads, or cloisters during the game and it adds it all up automatically. This template makes it incredibly easy to add up the players scores as you go along. The skill of the players to develop the area will determine who is victorious. The players develop the area around Carcassonne and deploy their followers on the roads, in the cities, in the cloisters, and in the fields. The southern French city of Carcassonne is famous for its unique Roman and Medieval fortifications. We just released our board game scoring template for the great and clever tile-laying board game Carcassonne!
